Nuts! Final Version: Man to Man Combat (2014)
Tempo di Gioco: 120
Età Min.: 10
Giocatori: 1 - 8
Editore: Two Hour Wargames (THW Game Design)
Designer: Ed Teixeira
Artisti: Paul Kime
Meccaniche: Solo / Solitaire Game, Measurement Movement, Dice Rolling, Simulation
Età Min.: 10
Giocatori: 1 - 8
Editore: Two Hour Wargames (THW Game Design)
Designer: Ed Teixeira
Artisti: Paul Kime
Meccaniche: Solo / Solitaire Game, Measurement Movement, Dice Rolling, Simulation
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Nuts! Final Version is a set of man to man combat rules in World War II where each figure represents one man and one vehicle. Lead an American, British, German or a Russian squad on patrols, attack missions, defend an area, and go on raids. You may even need to question civilians for more information. The game can be played solo (against an enemy AI), coop or head to head. Play with miniatures or paper counters.
The core of Nuts! Final Version is its unique reaction system making combat dynamic and unpredictable. Each soldier may react differently under fire including the enemy units. There are hidden enemies called Possible Enemy Forces. You’ll never know where, when, how many or what type of enemy will pop up on the board to meet your squad. Is it just your nerves or is it a tank?
Nuts! Final Version streamlines many of the mechanics from its previous version. There are rules for a campaign. Changing morale will decide whether your troops advance or retreat. Also included are optional RPG lite rules and attributes to personalize and enhance your soldiers’ stories.
The core of Nuts! Final Version is its unique reaction system making combat dynamic and unpredictable. Each soldier may react differently under fire including the enemy units. There are hidden enemies called Possible Enemy Forces. You’ll never know where, when, how many or what type of enemy will pop up on the board to meet your squad. Is it just your nerves or is it a tank?
Nuts! Final Version streamlines many of the mechanics from its previous version. There are rules for a campaign. Changing morale will decide whether your troops advance or retreat. Also included are optional RPG lite rules and attributes to personalize and enhance your soldiers’ stories.
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ag.gameitem.lastUpdated: 2025-04-21 17:08:45.054